3D & SimulationIntermediate · A few systems to tune#07
Physics sandbox
Drop, throw, and collide in a toy world
Snapshot
2D/3D bodies with gravity, bounce, and constraints you can poke.
What this template is for
Teach physics intuition or stress-test interaction ideas. Great for playful demos and science explainers.
Best when you need
- Physics education
- Interaction R&D
- Playful landing demos
- Prototype destruction/ soft-body ideas
Usually includes
- Rigid bodies and collisions
- Gravity / restitution controls
- Spawn and drag objects
- Constraints (hinge/spring)
- Reset scene
Iteration ideas
Ask for these next in the same Build chat — one or two per turn.
- Explosions and particles
- Vehicle chassis
- Ragdoll
- Slow-motion scrub
Who it serves
Educators, game designers, curious browsers
Prompt seed
Paste into web Grok Build, then refine.
Build a "Physics sandbox" using the Grok Build template as the base. Goal: Drop, throw, and collide in a toy world Primary use case: Physics education Requirements: polished UI, mobile-first, working preview in one shot. Tone: modern, restrained, production-demo quality — not a wireframe.
New to the loop? Learn web Build walks chat → preview → iterate → publish, using templates like this as practice ships.